cocos_add_tiled_sprite
Attach a tiled sprite to a Cocos Creator node for repeating pattern fills, enabling automated scene building without manual editor work.
Instructions
Attach cc.Sprite with type=TILED (repeating pattern fill).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene_path | Yes | ||
| node_id | Yes | ||
| sprite_frame_uuid | No | ||
| color_r | No | ||
| color_g | No | ||
| color_b | No | ||
| color_a | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |