daz_set_property
Set numeric properties such as transforms, rotations, and morph values on DAZ Studio scene nodes. Use after discovering property names with daz_get_node.
Instructions
Set a numeric property on a scene node.
Works for transforms (e.g. "X Translate", "Y Rotate"), morphs (e.g. "Head Size"), and any other numeric dial. Use daz_get_node first to discover available property names.
DAZ Studio units: centimetres for translation, degrees for rotation, 0–1 (or percentage) for most morphs.
Args: node_label: Display label or internal name of the target node. property_name: Display label or internal name of the property to set. value: New numeric value.
Returns:
node: node label as confirmed by DAZ Studio
property: property label as confirmed by DAZ Studio
value: the value read back after setting
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_label | Yes | ||
| property_name | Yes | ||
| value | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||