daz_restore_scene_state
Restore saved scene state by applying transforms, morphs, and light properties from a checkpoint. Missing nodes are skipped and reported.
Instructions
Restore scene state from a previously saved checkpoint.
Applies the transforms, morphs, and light properties captured by daz_save_scene_state back to the scene. Nodes that no longer exist are skipped and reported in the errors list.
Args: checkpoint_name: Name of the checkpoint to restore.
Returns: Dict with checkpoint_name, restored (list of node labels), and errors.
Raises: ToolError: If no checkpoint with the given name exists.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| checkpoint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||