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daz_get_keyframes

Retrieve all keyframes for a property in DAZ Studio. Use to inspect animation data or copy keyframes between nodes.

Instructions

Get all keyframes for a property.

Returns all keyframes currently set on a property, including frame numbers and values. Useful for inspecting existing animations or copying keyframes.

Args: node_label: Display label of the node. property_name: Property label or internal name.

Returns:

  • keyframes: Array of {frame, value} objects

  • count: Number of keyframes

Example: # Get keyframes for a property result = daz_get_keyframes("Genesis 9", "XTranslate") print(f"Found {result['count']} keyframes:") for kf in result['keyframes']: print(f" Frame {kf['frame']}: {kf['value']}")

# Copy keyframes to another property
keyframes = daz_get_keyframes("Genesis 9", "XTranslate")
for kf in keyframes['keyframes']:
    daz_set_keyframe("Genesis 8", "XTranslate", kf['frame'], kf['value'])

# Check if property is animated
result = daz_get_keyframes("Genesis 9", "YRotate")
if result['count'] > 0:
    print("Property is animated")

Note: - Returns empty array if property has no keyframes - Keyframes are returned in frame order - Frame numbers are integers, values are floats

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
node_labelYes
property_nameYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so description carries full burden. Discloses return structure (keyframes array, count), edge cases (empty array if no keyframes), ordering (frame order), and types (integers for frames, floats for values). No contradictions.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Well-structured with introduction, Args, Returns, Example, and Note. Every sentence adds value. Front-loaded with purpose. No redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Covers all essential information: purpose, parameters, return values, edge cases, and usage examples. Output schema is not included but described. Sufficient for agent to use correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters5/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, but the description's Args section adds meaningful descriptions: 'Display label of the node' and 'Property label or internal name'. Examples demonstrate correct usage with string literals.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description clearly states 'Get all keyframes for a property' with specific verb and resource. Examples and context differentiate from sibling tools like daz_set_keyframe and daz_remove_keyframe.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Provides explicit contexts: 'inspecting existing animations' and 'copying keyframes'. Examples show when to use and how to combine with daz_set_keyframe. Missing explicit 'when not to use' but clear enough.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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