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daz_find_nearby_nodes

Searches for all scene nodes within a set radius of a target node, returning distances and directions sorted nearest-first.

Instructions

Find all scene nodes within a specified radius of a target node.

Uses world-space positions to calculate distances. Returns nodes sorted nearest-first with cardinal direction labels.

Args: node_label: Label of the centre node to search around. radius: Search radius in centimetres (default 100 cm). include_types: Filter by type — "figures", "cameras", "lights", "props". None means return all types within radius.

Returns: Dict with center_node, radius, nearby_nodes (list of {label, type, distance, direction}), and count.

Example: daz_find_nearby_nodes("Genesis 9", radius=150) # everything within 1.5 m daz_find_nearby_nodes("Chair", radius=80, include_types=["figures"]) # people near chair

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
node_labelYes
radiusNo
include_typesNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so the description carries full burden. It discloses that it uses world-space positions and returns direction labels, but does not mention performance, side effects, or limitations like max radius or hidden nodes.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is well-structured with a clear first sentence, an explanation, an args list, a returns section, and examples. No redundant or unnecessary information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with 3 parameters and an output schema, the description covers behavior, parameters, and return structure. It could explicitly mention handling of empty results or edge cases, but overall complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters5/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0% (no parameter descriptions in schema), but the description fully documents each parameter including defaults, types, and valid options, and provides examples. This adds significant meaning beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it finds all scene nodes within a specified radius of a target node using world-space positions. This distinguishes it from sibling tools like daz_calculate_distance or daz_get_spatial_relationship.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explains how distances are calculated and that results are sorted nearest-first with direction labels. It provides usage context but does not explicitly state when to use this tool over alternatives or when not to use it.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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