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Noa3

Godot Universal MCP

by Noa3

Godot File Read

godot_file_read

Reads a text file from within the Godot project root by its path, giving AI assistants direct access to project source files for analysis and context.

Instructions

Read a text file inside the Godot project root.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. It doesn't disclose behavior such as: is the read limit capped by size, is binary content rejected, does it support encoding detection, what happens if file doesn't exist, is there a size threshold for text detection. For a read tool, adding a note about file size limits or error behavior would materially help.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

One sentence, zero waste. Every word earns its place: the verb (read), resource (text file), and scope (project root). No redundant elaboration for such a simple tool.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a single-parameter, simple read tool with no output schema and no annotations, the description is reasonably complete. The file-type filtering ('text file') and location scope ('project root') are the key constraints an agent needs. A note about error behavior or size limits would push this to 5, but for this simplicity level it's adequate.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0% with a single undocumented 'path' parameter. The description clarifies that 'path' is relative to the project root, which is valuable scoping info the schema alone doesn't convey. However, it doesn't specify whether path needs leading slashes, if absolute paths are allowed, or format expectations. Still, with one parameter, the description provides meaningful context beyond the bare schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clear verb+resource: "Read a text file inside the Godot project root." It states what the tool does and where (project root). It distinguishes from siblings like godot_file_list (listing) and godot_script_read (reading scripts specifically), though not explicitly named as alternatives.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No when-to-use guidance. The description implies it's for reading text files, but doesn't state when to use this vs. godot_script_read (which likely overlaps for script files) or godot_file_list (for browsing). No exclusions or alternatives mentioned.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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