set_tile
Place a tile from a tileset onto a specific grid cell in a sprite's layer, using its index to select which tile.
Instructions
Place a tile (by tileset index, 0 = empty) at grid cell (column, row).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| row | Yes | ||
| frame | No | ||
| layer | Yes | ||
| column | Yes | ||
| filename | Yes | ||
| tile_index | Yes |