create_character_sprite
Scaffold a character sprite project with a transparent canvas, layered body/details, an auto-generated shading palette from a base color, and an optional outlined placeholder to draw over.
Instructions
Scaffold a character sprite project: a transparent canvas with a tidy layer
stack (body + details), an auto-generated shading palette ramp from base_color,
and (optionally) an outlined placeholder body to draw over.
Returns a ``workflow_manifest.v1`` manifest (sprite summary, created files,
palette, and suggested next actions), plus `pixels_written` for the placeholder it
drew. With `with_placeholder=False` nothing is drawn and the field is absent.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"name": "<name>"
},
"name": "create_character_sprite"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| width | No | Default: 32. | |
| height | No | Default: 32. | |
| base_color | No | Default: "#3878c8". | #3878c8 |
| with_placeholder | No | Default: true. |