export_layers
Export each sprite layer to its own image file using an output pattern containing {layer}; add {frame} for animations and set overwrite to replace existing files.
Instructions
Export each layer to its own image file.
output_pattern must contain "{layer}" (e.g. "layers/{layer}.png"); add
"{frame}" too for animations. include_hidden also exports hidden layers.
overwrite: Replace files the pattern would expand onto (default False =
no-clobber). Aseprite expands the placeholders, so the check refuses when any
file matching the pattern already exists.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scale | No | Default: 1. | |
| filename | Yes | ||
| overwrite | No | Default: false. | |
| include_hidden | No | Default: false. | |
| output_pattern | Yes |