create_tilemap_layer
Create an empty tilemap layer for grid-based sprite editing. Define tile dimensions and grid size to structure your canvas for tile-based assets.
Instructions
Create a tilemap layer with an empty grid.
Args:
name: Layer name.
tile_width, tile_height: Tile size in pixels (sets the sprite grid).
columns, rows: Grid size in tiles (default: enough to cover the canvas).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| rows | No | ||
| frame | No | ||
| columns | No | ||
| filename | Yes | ||
| tile_width | No | ||
| tile_height | No |