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create_tileset_project

Sets up a tilemap project with a grid canvas, tilemap layer, and starter tileset, enabling quick level design by defining tile types and grid dimensions.

Instructions

Scaffold a tilemap project: a canvas sized columns×rows tiles, a tilemap layer, and a starter tileset (grass/dirt/water/stone by default, or your own [{"name","color"}] list). The grid is filled with the first tile to start.

Returns a ``workflow_manifest.v1`` manifest with a tilemap block mapping tile
names to their tileset indices.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYes
rowsNo
tilesNo
columnsNo
tile_sizeNo
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must disclose behavior. It explains creation of a canvas, tilemap layer, and tileset, plus filling the grid. However, it doesn't mention whether the tool is idempotent, what happens on conflicts, or any required permissions. For a creation tool, this is adequate but not fully transparent.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is four sentences with the main purpose front-loaded. It is efficient and covers key points without redundancy. Could be slightly tighter, but overall effective.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no output schema, the description includes the return type (workflow_manifest.v1) and key output details. It provides a solid overview of what the tool does. Minor omissions like error cases or permissions are not critical for a scaffold tool, so completeness is good.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The description explains 'columns×rows' (rows/columns) and 'tiles' (custom list), but does not describe 'tile_size' or 'name' (the required parameter). Since schema coverage is 0%, the description partially compensates but leaves gaps. Baseline is 3 due to zero coverage, and the description misses some parameters.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it scaffolds a tilemap project, specifying its components (canvas, tilemap layer, starter tileset) and default tiles. It distinguishes from sibling tools like 'create_tilemap_layer' or 'add_tile' by emphasizing this is a project-level scaffold.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit when-to-use or when-not-to-use guidance. Usage is implied as a starting point for tilemap projects, but no alternatives or exclusions are mentioned. Sibling tools provide similar but lower-level operations, so some guidance would help.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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