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ue_create_material_instance

Create a material instance from a parent material and configure its scalar, vector, and texture parameters.

Instructions

Create a material instance of a parent material and set its parameters.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
folderYes
nameYes
parent_pathYes
scalar_paramsNo
vector_paramsNo
texture_paramsNo
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, and the description does not disclose behavioral traits such as whether existing instances are overwritten, error handling, or side effects. It only states the action without behavioral context.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is very short, which is concise, but it lacks necessary detail to be effective. It is not overly verbose, but under-specification reduces its value.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no annotations, no output schema, and sibling tools, the description is incomplete. It does not explain return values, error conditions, or behavior for invalid inputs, leaving agents with insufficient context.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 0% description coverage, and the description only mentions 'set its parameters' without explaining the format or expected keys for scalar_params, vector_params, or texture_params. Agents cannot infer correct usage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it creates a material instance and sets its parameters, distinguishing it from sibling tools like ue_create_material (creates parent) and ue_assign_material (assigns to actor). However, it does not explicitly differentiate from other instance creation tools.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives, nor prerequisites (e.g., parent_path must be a valid material). The description lacks context for appropriate use.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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