ue_add_component
Add a component to a Blueprint by specifying the blueprint path and component class, such as StaticMeshComponent or a /Script class.
Instructions
Add a component to a Blueprint (StaticMeshComponent or a /Script class path).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| blueprint_path | Yes | ||
| component_class | Yes | ||
| name | No |