Skip to main content
Glama

ue_create_material

Create a constant-based material in Unreal Engine by specifying base color, metallic, roughness, and emissive values.

Instructions

Create a simple constant-based material. base_color and emissive are [r, g, b] 0..1.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
folderYes
nameYes
base_colorNo
metallicNo
roughnessNo
emissiveNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so description must disclose behavioral traits. It only states creation but omits side effects, requirements (e.g., folder must exist?), or defaults for null parameters. Insufficient for safe invocation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Extremely concise (one sentence) but lacks essential details. Not verbose, but missing critical usability information makes it under-informative.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 6 parameters, no annotations, no output schema, the description is too sparse. Does not explain return values, constant behavior, or folder path implications. Incomplete for effective use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema has 0% description coverage. Description adds meaning for base_color and emissive (format [r,g,b] 0..1) but ignores folder, name, metallic, roughness. Partial improvement over schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states 'Create a simple constant-based material,' specifying the purpose and distinguishing it from material instance creation (sibling). The constraint on base_color and emissive format adds clarity.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool vs alternatives like ue_create_material_instance. No prerequisites or exclusions mentioned. The agent is left uninformed about selection criteria.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/ATDev-Inc/uemcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server