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mcp_opendaw_create_trap_rolls

Create trap hi-hat roll patterns with evolving density: from steady 8ths to triplet bursts and stutter fills, defining modern trap grooves.

Instructions

Create trap hi-hat roll patterns — the evolving density technique that defines modern trap.

Trap rolls are hi-hat patterns that start sparse and build density through triplet bursts, 32nd-note runs, and "skrrt" stutter patterns. The hats evolve within each bar — from steady 8ths to 16ths to triplet rolls — creating the cascading, restless energy of modern trap. Kicks syncopate underneath, snares/claps anchor on beat 3.

roll_type: "modern" — Modern trap: steady 16ths with triplet rolls on bar transitions. Hats evolve 8th→16th→triplet within each 2-bar phrase. Kick on 1, "and of 2", and 3.5. Snare on 3. Travis Scott "Sicko Mode", Drake "God's Plan". The default trap sound of 2018-2025. "migos" — Migos style: rapid triplet bursts on every "and" of beats 1-2, sparse on 3-4, then fill into next bar. Kick on 1 and 3. Snare on 2 and 4. Offset/Migos "Bad and Boujee" triplet flow. "bubble" — Atlantan "bubble" hats: continuous 16ths with periodic doubles (two 32nd hits) creating a bouncing feel. Kick on 1 and 3.5. Snare on 3. Young Thug / Future "Mask Off" style. "skrrt" — Skrrt pattern: stuttering hat bursts that mimic the sound of screeching tires. Short rapid groups (3-4 hits) with gaps. Kick on 1, 2.66, 3. Snare on 3. Playboi Carti / 21 Savage. "evolving" — Evolving density: starts with just 8th hats in bar 1, adds 16ths in bar 2, triplet rolls in bar 3, full 32nd cascade in bar 4. Builds tension across 4 bars. Metro Boomin production style.

bars: Pattern length (2-16, 2 = one phrase cycle, 4 recommended for evolving). kick_pitch: MIDI pitch for kick (36 = C1). snare_pitch: MIDI pitch for snare/clap (38 = D1). hat_pitch: MIDI pitch for hi-hats (42 = F#1). velocity: Base velocity 0-1. Hats -0.15, ghost hats -0.3.

Returns notes created, roll type, and stroke breakdown.

Example: create_trap_rolls(roll_type="modern", track_index=0) create_trap_rolls(roll_type="evolving", track_index=1, bars=4)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
barsNo
velocityNo
hat_pitchNo
roll_typeNomodern
kick_pitchNo
start_beatNo
unit_indexNo
snare_pitchNo
track_indexNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. It explains that it creates MIDI notes for kick, snare, and hi-hat with specific patterns, and mentions return value. However, it does not disclose potential side effects like overwriting existing notes, error handling, or behavior with invalid track_index.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is well-organized with a clear introduction, detailed roll_type breakdown, and parameter list. It is somewhat verbose but informative. Minor redundancy could be trimmed, but overall it is structured and front-loaded.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's complexity (9 parameters, no required) and lack of annotations, the description is fairly complete. It explains musical context, roll types, parameter defaults, and return values. It lacks coverage of a few parameters and edge cases, but is still substantial.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so description must compensate. It elaborates on roll_type with five subtypes and their musical contexts, and covers bars, kick_pitch, snare_pitch, hat_pitch, velocity with defaults. However, it does not explain start_beat, unit_index, or track_index.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it creates trap hi-hat roll patterns, a specific resource, with a verb 'create'. It distinguishes from siblings by focusing on a genre-specific pattern, and includes detailed musical context and examples.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides extensive guidance on when to use each roll_type with musical examples and references. However, it does not explicitly state when not to use it or directly compare to alternatives like create_boom_bap, though the context is sufficient given sibling names.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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