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GameBrain Video Game Discovery

by ddsky
README.md6.05 kB
# Go API client for gamebrain GameBrain API ## Overview This API client was generated by the [OpenAPI Generator](https://openapi-generator.tech) project. By using the [OpenAPI-spec](https://www.openapis.org/) from a remote server, you can easily generate an API client. - API version: 1.0.1 - Package version: 1.0.2 - Generator version: 7.8.0-SNAPSHOT - Build package: org.openapitools.codegen.languages.GoClientCodegen ## Installation Install the following dependencies: ```sh go get github.com/stretchr/testify/assert go get golang.org/x/net/context ``` Put the package under your project folder and add the following in import: ```go import gamebrain "github.com/ddsky/gamebrain-clients/tree/master/go/" ``` To use a proxy, set the environment variable `HTTP_PROXY`: ```go os.Setenv("HTTP_PROXY", "http://proxy_name:proxy_port") ``` ## Configuration of Server URL Default configuration comes with `Servers` field that contains server objects as defined in the OpenAPI specification. ### Select Server Configuration For using other server than the one defined on index 0 set context value `gamebrain.ContextServerIndex` of type `int`. ```go ctx := context.WithValue(context.Background(), gamebrain.ContextServerIndex, 1) ``` ### Templated Server URL Templated server URL is formatted using default variables from configuration or from context value `gamebrain.ContextServerVariables` of type `map[string]string`. ```go ctx := context.WithValue(context.Background(), gamebrain.ContextServerVariables, map[string]string{ "basePath": "v2", }) ``` Note, enum values are always validated and all unused variables are silently ignored. ### URLs Configuration per Operation Each operation can use different server URL defined using `OperationServers` map in the `Configuration`. An operation is uniquely identified by `"{classname}Service.{nickname}"` string. Similar rules for overriding default operation server index and variables applies by using `gamebrain.ContextOperationServerIndices` and `gamebrain.ContextOperationServerVariables` context maps. ```go ctx := context.WithValue(context.Background(), gamebrain.ContextOperationServerIndices, map[string]int{ "{classname}Service.{nickname}": 2, }) ctx = context.WithValue(context.Background(), gamebrain.ContextOperationServerVariables, map[string]map[string]string{ "{classname}Service.{nickname}": { "port": "8443", }, }) ``` ## Documentation for API Endpoints All URIs are relative to *https://api.gamebrain.co/v1* Class | Method | HTTP request | Description ------------ | ------------- | ------------- | ------------- *DefaultAPI* | [**Detail**](docs/DefaultAPI.md#detail) | **Get** /games/{id} | Get Game Details *DefaultAPI* | [**News**](docs/DefaultAPI.md#news) | **Get** /games/{id}/news | Get Game News *DefaultAPI* | [**Search**](docs/DefaultAPI.md#search) | **Get** /games | Search Games *DefaultAPI* | [**Similar**](docs/DefaultAPI.md#similar) | **Get** /games/{id}/similar | Get Similar Games *DefaultAPI* | [**Suggest**](docs/DefaultAPI.md#suggest) | **Get** /games/suggestions | Get Game Suggestions ## Documentation For Models - [GameNewsItem](docs/GameNewsItem.md) - [GameNewsResponse](docs/GameNewsResponse.md) - [GameResponse](docs/GameResponse.md) - [GameResponseOffersInner](docs/GameResponseOffersInner.md) - [GameResponseOffersInnerPrice](docs/GameResponseOffersInnerPrice.md) - [GameResponseOfficialStoresInner](docs/GameResponseOfficialStoresInner.md) - [GameResponsePlatformsInner](docs/GameResponsePlatformsInner.md) - [GameResponsePlaytime](docs/GameResponsePlaytime.md) - [GameResponseRating](docs/GameResponseRating.md) - [SearchResponse](docs/SearchResponse.md) - [SearchResponseActiveFilterOptionsInner](docs/SearchResponseActiveFilterOptionsInner.md) - [SearchResponseActiveFilterOptionsInnerValuesInner](docs/SearchResponseActiveFilterOptionsInnerValuesInner.md) - [SearchResponseFilterOptionsInner](docs/SearchResponseFilterOptionsInner.md) - [SearchResponseFilterOptionsInnerValuesInner](docs/SearchResponseFilterOptionsInnerValuesInner.md) - [SearchResponseResultsInner](docs/SearchResponseResultsInner.md) - [SearchResponseResultsInnerRating](docs/SearchResponseResultsInnerRating.md) - [SearchResponseSorting](docs/SearchResponseSorting.md) - [SearchResponseSortingOptionsInner](docs/SearchResponseSortingOptionsInner.md) - [SearchSuggestionResponse](docs/SearchSuggestionResponse.md) - [SearchSuggestionResponseResultsInner](docs/SearchSuggestionResponseResultsInner.md) - [SimilarGamesResponse](docs/SimilarGamesResponse.md) ## Documentation For Authorization Authentication schemes defined for the API: ### apiKey - **Type**: API key - **API key parameter name**: api-key - **Location**: URL query string Note, each API key must be added to a map of `map[string]APIKey` where the key is: api-key and passed in as the auth context for each request. Example ```go auth := context.WithValue( context.Background(), gamebrain.ContextAPIKeys, map[string]gamebrain.APIKey{ "api-key": {Key: "API_KEY_STRING"}, }, ) r, err := client.Service.Operation(auth, args) ``` ### headerApiKey - **Type**: API key - **API key parameter name**: x-api-key - **Location**: HTTP header Note, each API key must be added to a map of `map[string]APIKey` where the key is: x-api-key and passed in as the auth context for each request. Example ```go auth := context.WithValue( context.Background(), gamebrain.ContextAPIKeys, map[string]gamebrain.APIKey{ "x-api-key": {Key: "API_KEY_STRING"}, }, ) r, err := client.Service.Operation(auth, args) ``` ## Documentation for Utility Methods Due to the fact that model structure members are all pointers, this package contains a number of utility functions to easily obtain pointers to values of basic types. Each of these functions takes a value of the given basic type and returns a pointer to it: * `PtrBool` * `PtrInt` * `PtrInt32` * `PtrInt64` * `PtrFloat` * `PtrFloat32` * `PtrFloat64` * `PtrString` * `PtrTime` ## Author mail@gamebrain.co

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