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    An MCP server that gives AI agents broad control over Unreal Engine 5.7, enabling actor/asset/level management, Blueprint and material creation, screenshots, automation, and arbitrary editor Python execution.
    35
    MIT
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    maintenance
    Enables AI assistants to control and automate Unreal Engine through a native C++ Automation Bridge plugin. It supports a comprehensive range of tasks including asset management, actor manipulation, editor control, and blueprint graph editing.
    1,312 npm
    1
    MIT
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    Enables AI agents to operate the Unreal Editor via MCP: reading, creating, and editing blueprints at the node level, authoring materials and UMG widgets, auditing projects, and verifying runtime behavior in PIE with read-back checks.
    34
    1
    Apache 2.0
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    maintenance
    Bridges OpenCode to Unreal Engine 5 editor via a local TCP connection, enabling interaction with the editor such as querying project structure, managing assets and actors, and generating code.
    -
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    Controls Unreal Engine 5 editor from AI coding assistants, enabling 280 commands across 13 categories for materials, blueprints, Niagara VFX, and more.
    100
    49 PyPI
    40
    Mozilla Public 2.0
  • A
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    Enables Claude to control a running Unreal Engine editor via Epic's Python Remote Execution protocol, supporting asset import, actor manipulation, viewport screenshots, and arbitrary Python execution.
    11
    MIT
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    quality
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    Enables natural language interaction with Unreal Engine, providing 127 tools across 16 subsystems for tasks like actor manipulation, asset management, blueprint creation, and more, using built-in Python and Remote Control plugins.
    100
    8
    MIT
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    Open-source MCP server connecting AI agents (Claude, Cursor, GitHub Copilot, Gemini, and more) to Unreal Engine 5.7, editor and runtime (C++ plugin + .NET sidecar). Additionally you can use AI Game Dev app (https://ai-game.dev) to generate images, video, audio, 3D, rig, animation and much more.
    54
    Apache 2.0
  • A
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    quality
    A
    maintenance
    Enables ContextForge to interact with Unreal Engine's official local MCP server via a stable stdio-to-HTTP adapter, supporting toolset listing, description, and invocation.
    MIT
  • A
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    quality
    F
    maintenance
    Provides build diagnostics and editor log tools for Unreal Engine AI development, enabling Live Coding builds, parsing compile errors, searching/filtering logs, and crash context.
    11
    MIT
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    Enables headless, commandlet-based control of Ascent's Unreal project through small named tools for running scripts, probing and editing actors/assets, managing maps, materials, Ultra Dynamic Sky presets, importing assets, taking screenshots, and verifying workflows with safeguards.
    20
    MIT
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    quality
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    Indexes Unreal Engine project C++ source, config files, dependencies, gameplay tags, replication, asset references, and log categories into a SQLite database and exposes tools for AI assistants to query structural and config info.
    17
    MIT
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    quality
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    Drive the Unreal Engine 5.7 editor from any MCP client over a local TCP socket - 105 editor-automation tools (72 native C++ handlers + 33 bridge-side): actors, levels, materials, Blueprints, sequencer, rendering, asset import, editor Python. Native C++ plugin + thin Python bridge, ~50ms round-trips. MIT.
    100
    9
    MIT
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    Enables AI agents to inspect, search, and edit Unreal Engine animation data including sequences, montages, blend spaces, animation blueprints, skeletons, and skeletal meshes via 62 tools over MCP.
    61
    MIT
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    quality
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    Enables AI assistants to control Unreal Engine via Remote Control API for game development automation, including asset management, actor control, level editing, animation, physics, visual effects, and cinematics creation through natural language.
    1
    1,312 npm
    998
    MIT