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    Connects MCP clients directly to a live Godot editor, enabling AI assistants to build scenes, edit nodes, and control the editor through over 120 operations.
    47
    11,725 PyPI
    2,568
    MIT
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    MCP bridge between an AI assistant and the Godot editor, enabling control via 6 tools (call methods, run GDScript, screenshots, etc.) over WebSocket.
    10
    12 npm
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    MIT
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    Godot 4 MCP server with: Test running (GUT/GdUnit4) with structured pass/fail results API docs search with 30+ Godot 3→4 migration mappings Script analysis detecting 10 common GDScript pitfalls Scene/resource file parsing with antipattern detection Viewport screenshot capture LSP diagnostics from Godot's language server TypeScript, cross-platform (macOS/Windows/Linux), published on npm
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    41 npm
    8
    MIT
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    attendance-engine-mcp is a Model Context Protocol server that gives AI agents deterministic, fixture-backed tools for workforce attendance and wage-and-hour compliance. Built on @attendance-engine/core — a pure-function, zero-deps, 100%-covered TypeScript engine — it lets Claude, Cursor, Windsurf, or any MCP host correctly answer the questions HR/payroll teams actually ask: did this person clock i
    8
    7 npm
    1
    MIT
  • F
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    An MCP server that lets Claude spawn Cursor subagents as async, bounded workers, enabling non-blocking task delegation with asynchronous completion notifications.
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  • F
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    MCP server that connects AI coding assistants to a live Godot editor, enabling scene, node, script, resource, runtime, debugger, and test workflows through natural language.
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    Enables delegating coding tasks to Cursor Cloud Agents from Claude Code, Codex, or Grok, with scoped repository access, progress monitoring, follow-ups, and result reporting.
    23
    MIT
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    An MCP server that lets AI coding agents work on Godot 4 projects, including reading and editing scenes, writing and validating GDScript, running the game, and capturing screenshots.
    25
    16 npm
    MIT
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    An MCP server that gives AI assistants full control over the Godot game engine, enabling scene building, script writing, game running, and more through natural language.
    75
    159 npm
    4
    MIT
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    Enables AI agents to create, edit, and run Godot 4.5+ games by providing tools for project scaffolding, scene manipulation, and engine interaction. It supports full game development workflows including node editing, script attachment, and project execution with debugging capabilities.
    24
    5
    MIT
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    Enables AI agents to launch and control the Godot game engine, run projects, capture debug output, and manage scenes and project configurations.
    14
    159 npm
    MIT
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    Enables AI assistants to interact with the Godot game engine by launching the editor, running projects, capturing debug output, managing scenes and nodes, and controlling project execution through a standardized interface.
    18
    159 npm
    11
    MIT
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    Exposes self-owned AI agent plugins as tools to Claude Code via a stdio MCP server, allowing Claude to call system info, calculator, or scribe transcriber directly.
    3
    MIT
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    An MCP server that enables AI agents to interact with the Godot game engine by launching the editor, running projects, capturing debug output, and managing scenes and resources. It provides tools for project analysis, scene creation, and execution control to help agents understand and debug Godot projects in real-time.
    14
    MIT