scene-nodes
Returns the complete scene tree structure including all nodes, types, and hierarchy to help understand scene organization before making modifications.
Instructions
[compact alias of list_scene_nodes] Returns complete scene tree structure with all nodes, types, and hierarchy. Use to understand scene organization before modifying. Returns nested tree with node paths.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"projectPath": "<projectPath>",
"scenePath": "<scenePath>"
},
"name": "scene-nodes"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Absolute path to project directory containing project.godot. Use the same path across all tool calls in a workflow. | |
| scenePath | Yes | Path to .tscn file relative to project (e.g., "scenes/Player.tscn") | |
| depth | No | Maximum depth to traverse. -1 = all (default), 0 = root only, 1 = root + children | |
| includeProperties | No | If true, includes all node properties. If false (default), only names and types. |