runtime-status
Verify a Godot game instance is running and connected for live debugging before using other runtime tools.
Instructions
[compact alias of get_runtime_status] Checks if a Godot game instance is running and connected for live debugging. Use before other runtime tools.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"projectPath": "<projectPath>"
},
"name": "runtime-status"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Absolute path to project directory containing project.godot. Use the same path across all tool calls in a workflow. |