editor-launch
Opens the Godot editor GUI for a project, allowing visual inspection and manual editing of scenes and scripts. Requires a project directory with a project.godot file.
Instructions
[compact alias of launch_editor] Opens the Godot editor GUI for a project. Use when visual inspection or manual editing of scenes/scripts is needed. Opens a new window on the host system. Requires: project directory with project.godot file.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"projectPath": "<projectPath>"
},
"name": "editor-launch"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Absolute path to project directory containing project.godot. Use the same path across all tool calls in a workflow. |