set_node_property
Update any serializable property on a Godot scene node and save the scene to make changes persist.
Instructions
Set a serializable node property and save the scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | ||
| nodePath | Yes | ||
| property | Yes | ||
| scenePath | Yes | ||
| projectPath | No | Optional absolute Godot project path. Defaults to the project selected in Godot MCP Toolkit. |