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create_scene

Create and save a minimal Godot scene with a specified root node type and name, ready for editing.

Instructions

Create and save a minimal Godot scene.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
rootNameNoMain
rootTypeNoNode2D
scenePathYes
projectPathNoOptional absolute Godot project path. Defaults to the project selected in Godot MCP Toolkit.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of behavioral disclosure. It states 'Create and save' but does not explain side effects such as overwriting existing scenes, directory creation, or whether a project must be selected. This is a significant gap for a mutation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single, front-loaded sentence that is perfectly sized for the function. Every word contributes value, with no redundancy or fluff.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The tool is simple but has no output schema and no annotations. The description omits critical context such as overwrite behavior, default root type implications, and the meaning of 'minimal' scene. The schema partially fills gaps but the description itself is inadequate for safe invocation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The description mentions no parameters at all. With only 25% schema description coverage, the description fails to compensate for the undocumented rootName, rootType, and scenePath semantics, which remain ambiguous beyond their names.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb ('Create and save') and the specific resource ('minimal Godot scene'). This distinguishes it from sibling tools like create_script or create_ui_node, which target different artifacts.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. There is no mention of prerequisites, exclusions, or references to sibling tools, leaving the agent to infer usage context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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