remove_node
Removes a specified node from a Godot scene and saves the updated scene file to disk.
Instructions
Remove a node from a scene and save it.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| nodePath | Yes | ||
| scenePath | Yes | ||
| projectPath | No | Optional absolute Godot project path. Defaults to the project selected in Godot MCP Toolkit. |