spawn_docs
Fetches the Spawn world's engine-matched guide, API reference, and skills index, detecting the pinned engine era and semver, and optionally saving docs under .spawn/.
Instructions
Fetch this world's guide, the Tome API reference, and the skills index — all matched to the engine version the world is pinned to, and this is also the cheapest authoritative answer to WHICH engine that is (era + semver come back in the result). On engine 6.0+ the guide IS the world's AGENTS.md: the tree grammar, the API in one screen, the git loop. On a pre-6.0 world it is the document lane's one paragraph. Optionally save under .spawn/. For just the skill menu with descriptions, spawn_skills is cheaper.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| save | No | Write guide.md, tome-api.md, skills.json under .spawn/ | |
| projectDir | No | Absolute path to the Spawn game project (game.json / .env). Defaults to SPAWN_PROJECT_DIR or the MCP process cwd. | |
| engineVersion | No | Optional engine version this call assumes: a semver ('6.0.0', '5.4') or an era name ('6.0' for a git world, 'document' for a pre-6.0 one). Omit it and the world's engine is detected from the API and cached. When passed it is CHECKED against the real pin and a mismatch fails the call without writing anything — it is an assertion, not an override. |