spawn_asset_scan
Scans game project directories to catalog all CDN asset paths into a shared asset bank, tracking which files and games use each asset for reuse across projects.
Instructions
Harvest every cdn/ asset path used in a project (or any directory) into the local cross-project asset bank, recording which files and which game use it. Spawn generates an asset on first fetch of its path and keeps it there forever, so the same path in another game is the same asset — but there is no catalog API, and this bank is the only record of which names you have already used and how they turned out. Run it on each of your game projects once, then use spawn_asset_search before inventing a new asset name.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dirs | No | Scan several directories in one call, e.g. every game project you have. Overrides projectDir. | |
| projectDir | No | Directory to scan. Defaults to SPAWN_PROJECT_DIR or the MCP process cwd. |