List configured plugins
list_pluginsRead js/plugins.js to report every plugin in load order: enabled state, stored parameters, and @param cross-checks, flagging undeclared, unset, or missing script files that can stop boot.
Instructions
Read js/plugins.js and report every entry in load order: enabled or not, its description, and the parameter values the editor stored. Each entry is cross-checked against the @param blocks in the plugin's own file, so undeclared names a key the plugin never mentions (a typo, or a leftover from an older version) and unset lists declared parameters that are running on their @default. fileExists: false means the plugin is switched on but its script is not in js/plugins/, which stops the game at boot.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||