Find asset references that do not resolve
check_assetsScan RPG Maker MZ project data for referenced images and audio, then report missing files and filename case mismatches before playtesting.
Instructions
Scan every image and audio name the project data mentions — database fields (character, face, battler, title1/title2, battlebacks, tileset names, animation effect), map parallax/bgm/bgs fields, and Play BGM/BGS/ME/SE, Show Picture and Play Movie commands inside events — and report the ones with no file on disk plus the ones whose spelling differs from the file only in case. This is the cheap way to find both before a playtest does: a missing image stops the engine's game loop and paints an error into a DOM panel that a canvas screenshot cannot see, and a missing audio file says nothing at all. Icons are not covered: MZ draws them by index from img/system/IconSet.png rather than by name.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No |