blender_set_pose
Set local Euler rotations in degrees on specified pose bones for a Blender armature, clearing other bones first unless reset is false. Use the reset pose tool afterward to return to rest.
Instructions
Set local Euler rotations (degrees) on pose bones: rotations={"bone": [x, y, z]}. reset=True clears other bones first. Use blender_reset_pose afterwards to go back to rest.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| reset | No | ||
| armature | Yes | ||
| rotations | Yes |