blender_render_scene
Render a scene through its active camera and lights, one image per frame. Output beauty, mask, or normal passes; hide objects for clean plates and get images back.
Instructions
Render through the scene's OWN active camera and lights (shot rendering), one image per frame.
mode: beauty | mask (needs objects: only they are drawn, white, silhouette in alpha) | normal.
hide hides objects for this render (e.g. actors -> clean background plate). Returns the images.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| hide | No | ||
| mode | No | beauty | |
| width | No | ||
| engine | No | BLENDER_EEVEE | |
| frames | No | ||
| height | No | ||
| objects | No | ||
| timeout | No | ||
| ignore_gpu_guard | No |