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rc4l
by rc4l

Take item

take

Remove a specified inventory item from the player, optionally specifying the amount to take.

Instructions

Remove an inventory item from the player.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
itemYes
amountNo
instanceNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden. It only states the action but fails to disclose what happens if the item doesn't exist, or if the amount exceeds the player's stock, or the role of the 'instance' parameter.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence, which is concise. However, it is too brief to convey necessary details, bordering on under-specification rather than efficient communication.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness1/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 3 parameters and no output schema, the description is highly incomplete. It omits parameter details, behavior, error handling, and any guidance on usage context.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0% with no parameter descriptions. The tool description does not explain the meaning of 'item', 'amount', or 'instance', leaving the agent without context for these fields.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Remove an inventory item from the player' clearly states the action and resource. It distinguishes from sibling tools like 'give' (adds item) and 'summon' (creates actor).

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool vs alternatives. For instance, when to use 'take' instead of 'kill_instance' or 'run_script' to remove an item is not addressed.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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