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rc4l
by rc4l

Save the game

save_game

Create a savegame in Zandronum to persist your single-player or cooperative game state. Ideal for vanilla and simple maps; heavily-scripted mods may crash.

Instructions

Run save to write a savegame (single-player / cooperative only). NOTE: saving heavily-scripted mods can crash the engine — All-out-War crashes on save; vanilla and simple maps save fine.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYes
instanceNo
descriptionNo
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the burden and does add a concrete warning about crashes on heavily-scripted mods. However, it does not disclose other behavioral details such as overwrite behavior, return values, or side effects.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, front-loaded with the primary action and followed by a critical caveat. Every sentence earns its place with no redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

While the warning adds important context for a mutation tool with no annotations, the description omits useful information about the parameters, save behavior, or result. It is adequate but leaves gaps for a 3-parameter tool with no output schema.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0% and the description names none of the parameters (name, instance, description). It does not compensate for the lack of schema documentation, leaving parameter meaning to inference.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool writes a savegame, specifies single-player/cooperative scope, and differentiates from sibling tools like load_game and list_saves by naming the action 'save'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It provides clear context on when to use (single-player/cooperative) and an explicit warning against heavily-scripted mods (All-out-War), effectively indicating when not to use. However, it does not name alternatives explicitly, so it stops short of full guidance.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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