Read on-screen HUD
read_hudCapture the current HUD state from Zandronum, including text strings, images, and ACS messages with their screen positions and remaining duration. Also captures menu overlays.
Instructions
Run dumphud and return everything the engine painted last frame: HUD text strings (with screen x/y), images (by texture name + position), and active ACS HUD messages (full composed text, layer, position, remaining tics). Captures menus too.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| instance | No |