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Refresh Media

refresh_media

Reload a project item so it picks up changes made to its source file, restoring the previous frame rate if the refresh leaves an implausible value.

Instructions

Refresh a project item to pick up changes to the source file. The interpreted frame rate is read before and after; if the refresh leaves an implausible rate (seen on stills, e.g. 29.97 becoming 2.75e-8), the previous rate is restored and read back. Reports frameRateBefore, frameRateAfter and repaired.

Tool call template

Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.

{
  "id": 1,
  "jsonrpc": "2.0",
  "method": "tools/call",
  "params": {
    "arguments": {
      "item_id": "<item_id>"
    },
    "name": "refresh_media"
  }
}

Input Schema

NameRequiredDescriptionDefault
item_idYesNode ID or name of the item to refresh, or the sequence ID of a sequence
idempotency_keyNoOptional client-chosen key (1-128 chars of A-Z a-z 0-9 . _ : -) for this intended edit. Pass a fresh key per edit and reuse it only when retrying that same edit, for example after a client-side timeout. A repeat with the same tool, key and arguments is not run again: while the first call is running it fails with IDEMPOTENCY_IN_PROGRESS (poll get_last_operations); after it finished it returns the original outcome marked replayed. A definite failure with nothing applied (receipt outcome not_applied) may be retried with the same key. Reusing a key with different arguments fails with IDEMPOTENCY_KEY_REUSED. Scoped to this MCP session (the stdio server process, or the HTTP server process when Streamable HTTP is stateless per request) and held in memory only (200 keys, 1 hour); it does not survive a restart or reconnect. Read-only invocations are never deduplicated.
expected_cep_targetNoOptional reviewed CEP sequence/clip identity and exact tick ranges. Checked before every generated command; UXP refuses this CEP-only guard.
expected_project_pathNoOptional absolute saved-project path. Every generated CEP command refuses before its body when the active project differs or is unsaved. UXP commands refuse this CEP-only guard; local-only tools do not inspect Premiere. Omit to keep existing behavior.

Output Schema

NameRequiredDescriptionDefault
okYesWhether the tool completed successfully.
dataNoTool-specific result data when ok is true; on failure, diagnostic detail when the tool provides it.
toolYesThe registered MCP tool name.
errorNoFailure detail when ok is false.
receiptNoVersioned common mutation receipt; success never implies rendered verification.
idempotencyNoPresent when idempotency_key deduplicated this call: replayed is true when the original outcome was returned instead of running again.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.30.0

TDQS

A3.8/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations only say this is not read-only, not destructive, and not idempotent, so the agent knows it mutates but nothing about what changes. The description fills that gap with real behavior: the frame rate is sampled before and after, an implausible result is rolled back to the previous rate and read back, and the call reports frameRateBefore/frameRateAfter/repaired. That's genuinely useful context beyond the structured fields, though it says nothing about what else the refresh may touch on the project item.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three tight sentences: purpose first, then the non-obvious repair mechanism with a concrete example, then the reported fields. Nothing is padding and the most surprising behavior is front-loaded after the purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

An output schema exists, so the description needn't document return values, and it correctly just names the three salient fields. For a moderate-complexity refresh with heavy schema-supplied guards, the remaining gap is scope: it doesn't say whether tracks, effects, or clip references survive the refresh.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100% and the deep nested idempotency_key/expected_cep_target/expected_project_path documentation lives in the schema, so baseline 3 applies. The description adds no meaning to item_id (node ID vs. name vs. sequence ID) or to how idempotency interacts with a retry of a rate-repair.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with a specific verb+resource: 'Refresh a project item to pick up changes to the source file,' which tells an agent exactly what the operation does and why. What it doesn't do is contrast itself with nearby siblings such as relink_media or replace_clip_media, which pull in the same direction of re-reading source media, so the boundary is left to be inferred.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

'To pick up changes to the source file' implies the trigger condition, but there's no explicit when-to-use versus relink_media/replace_clip_media, and no stated preconditions (e.g. media must be online, item must be a still vs. a clip). Usage is implied rather than guided.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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