Delete Multiple Project Items
delete_multiple_project_itemsDeletes up to 500 project items in one call, checking timeline usage in a single scan and confirming each removal. Used items are refused unless removal from sequences is confirmed.
Instructions
Delete several project items (bins, sequences, clips or files) and read back that each is gone. Every item is checked before any is deleted, against one timeline-usage index built in a single pass over every sequence (the same scan get_unused_media uses), so 100 items cost one scan instead of 100. Deletions then run in chunks of 25 items per host command with per-chunk readback and a progress notification at least every 10 s; up to 500 items per call. A chunk that fails stops the batch and the reply counts what was deleted before it. organize_project_items_uxp with action 'remove' (authenticated UXP bridge) is the preferred, documented route; this CEP fallback deletes clips and files through a temporary bin, which cannot be undone here. Items (or bins whose contents are) used on a timeline are refused unless confirm_remove_from_sequences is true. Nested sequences count as in use on the parent timeline.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"item_ids": "<item_ids>"
},
"name": "delete_multiple_project_items"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| item_ids | Yes | Node IDs or names of items to delete (1-500); duplicates are deleted once | |
| allow_offline | No | Also delete offline (missing-media) items. Premiere can open a modal while deleting missing media, and the modal blocks every later bridge command until it is closed in Premiere, so these are refused by default (default: false). | |
| idempotency_key | No | Optional client-chosen key (1-128 chars of A-Z a-z 0-9 . _ : -) for this intended edit. Pass a fresh key per edit and reuse it only when retrying that same edit, for example after a client-side timeout. A repeat with the same tool, key and arguments is not run again: while the first call is running it fails with IDEMPOTENCY_IN_PROGRESS (poll get_last_operations); after it finished it returns the original outcome marked replayed. A definite failure with nothing applied (receipt outcome not_applied) may be retried with the same key. Reusing a key with different arguments fails with IDEMPOTENCY_KEY_REUSED. Scoped to this MCP session (the stdio server process, or the HTTP server process when Streamable HTTP is stateless per request) and held in memory only (200 keys, 1 hour); it does not survive a restart or reconnect. Read-only invocations are never deduplicated. | |
| expected_cep_target | No | Optional reviewed CEP sequence/clip identity and exact tick ranges. Checked before every generated command; UXP refuses this CEP-only guard. | |
| expected_project_path | No | Optional absolute saved-project path. Every generated CEP command refuses before its body when the active project differs or is unsaved. UXP commands refuse this CEP-only guard; local-only tools do not inspect Premiere. Omit to keep existing behavior. | |
| confirm_remove_from_sequences | No | Delete even when an item (or something inside a bin) is used in a sequence, which also removes those timeline clips (default: false). |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ok | Yes | Whether the tool completed successfully. | |
| data | No | Tool-specific result data when ok is true; on failure, diagnostic detail when the tool provides it. | |
| tool | Yes | The registered MCP tool name. | |
| error | No | Failure detail when ok is false. | |
| receipt | No | Versioned common mutation receipt; success never implies rendered verification. | |
| idempotency | No | Present when idempotency_key deduplicated this call: replayed is true when the original outcome was returned instead of running again. |