Add To Render Queue
add_to_render_queueQueue the active sequence for Adobe Media Encoder rendering using a saved project and .epr preset. Optionally start the entire ready AME queue; Premiere-hosted presets are refused before contact.
Instructions
Request an Adobe Media Encoder render-queue handoff for the active sequence. Requires a saved project and an .epr preset_path. Same as Project presets are refused before Premiere is contacted because AME encodes from a scratch project copy. Optional start_batch requests processing of every ready AME queue job, including unrelated jobs.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"output_path": "<output_path>",
"preset_path": "<preset_path>"
},
"name": "add_to_render_queue"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| output_path | Yes | Full output file path | |
| preset_path | Yes | Required path to an AME preset file (.epr). Omitting this raises an Illegal Parameter error on current Premiere hosts. | |
| start_batch | No | Opt in to start the entire ready Adobe Media Encoder queue after this handoff, including unrelated jobs. Default false (enqueue only). A successful call does not verify that any render started or completed. | |
| idempotency_key | No | Optional client-chosen key (1-128 chars of A-Z a-z 0-9 . _ : -) for this intended edit. Pass a fresh key per edit and reuse it only when retrying that same edit, for example after a client-side timeout. A repeat with the same tool, key and arguments is not run again: while the first call is running it fails with IDEMPOTENCY_IN_PROGRESS (poll get_last_operations); after it finished it returns the original outcome marked replayed. A definite failure with nothing applied (receipt outcome not_applied) may be retried with the same key. Reusing a key with different arguments fails with IDEMPOTENCY_KEY_REUSED. Scoped to this MCP session (the stdio server process, or the HTTP server process when Streamable HTTP is stateless per request) and held in memory only (200 keys, 1 hour); it does not survive a restart or reconnect. Read-only invocations are never deduplicated. | |
| expected_cep_target | No | Optional reviewed CEP sequence/clip identity and exact tick ranges. Checked before every generated command; UXP refuses this CEP-only guard. | |
| expected_project_path | No | Optional absolute saved-project path. Every generated CEP command refuses before its body when the active project differs or is unsaved. UXP commands refuse this CEP-only guard; local-only tools do not inspect Premiere. Omit to keep existing behavior. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ok | Yes | Whether the tool completed successfully. | |
| data | No | Tool-specific result data when ok is true; on failure, diagnostic detail when the tool provides it. | |
| tool | Yes | The registered MCP tool name. | |
| error | No | Failure detail when ok is false. | |
| receipt | No | Versioned common mutation receipt; success never implies rendered verification. | |
| idempotency | No | Present when idempotency_key deduplicated this call: replayed is true when the original outcome was returned instead of running again. |