whereami
Locate the player's position and nearby surroundings from a Satisfactory save, then use near:me@ as a source selector in planning tools to focus work on that area.
Instructions
Where the player is standing, and what is around them.
Position comes from the Char_Player_C pawn in the save, so it is wherever you
were when it was written -- an autosave can be several minutes stale. Use
near:me@<radius> as a source selector in the planning tools to scope work to
here.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| save | No | ||
| as_of | No | pin to one world state: a sav:… token from an earlier answer | |
| limit | No | max rows (hard cap 25) | |
| world | No | ||
| radius_m | No |