select_machines
Preview which machines a selector picks before naming them; filter by product, recipe, building, location, or label to isolate the intended factory setup.
Instructions
Preview which machines a selector picks, before naming them.
Worth running first on anything product-based: 17 machines make Concrete on the reference save, but 15 of them are a construction feed inside the steel site and only one is the player's "concrete setup".
slab:<n> answers "what stands on this platform", and answers it for an empty one
too: a poured platform with nothing on it yet is described rather than refused.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| save | No | ||
| as_of | No | pin to one world state: a sav:… token from an earlier answer | |
| split | No | keep only the largest spatial cluster | |
| world | No | ||
| expand | No | pull in everything belted to the result | |
| select | Yes | selector terms, ANDed. product:<item> | recipe:<name> | building:<class or name> | near:<place>@<radius_m> | base:<n> | line:<n> | slab:<n> | proposal:<n> | label:<name> | machine:<instance> | all. Terms are ANDed; comma-separated values inside one term are ORed; prefix a term with '-' to exclude it |