show_on_map
Generate map links centered on any factory, node, or resource to view your own save or the vanilla world map.
Instructions
Map links centred on something: this project's own map, and the public one.
Two links for every place. The LOCAL one opens this project's web map, which draws the reader's own save -- their machines, their belts, their siting. The satisfactory-calculator.com one opens a third-party map of the vanilla world, which knows the terrain and the nodes and nothing the player built.
at is the same place vocabulary every other tool takes (see docs/selectors.md),
plus one kind of its own: resource:<name> centres on the centroid of EVERY node of
that resource and switches its overlays on, which is a viewport rather than a place
and is why no other tool accepts it.
Only the Crude Oil layer tokens are confirmed; the rest follow the same pattern and are flagged. A wrong token still opens the map in the right place, just without that overlay.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| at | Yes | any place -- 'x,y' in metres, 'me', a factory label, 'node:<id>', 'slab:<n>', 'chain:<n>'/'pipe:<n>', 'plan:<name>' -- or 'resource:Crude Oil' for every node of one resource | |
| save | No | ||
| zoom | No | ||
| as_of | No | pin to one world state: a sav:… token from an earlier answer | |
| world | No | ||
| layers | No | explicit sublayer tokens, overriding the guess |