verify_network
Check a Houdini network's health after building or modifying it, detecting errors, warnings, and flags to ensure node correctness before confirming completion.
Instructions
Inspect every node in a network at once — errors, warnings, flags, and the display node's cooked geometry counts.
Call this after building or modifying a network, the way an artist
middle-clicks nodes: if healthy is false or error_nodes is
non-empty, fix those nodes before telling the user anything is done.
Args: parent_path: Network to verify (e.g. "/obj/geo1").
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| parent_path | Yes |