setup_vellum_sim
Build a complete Vellum simulation network for cloth, hair, grain, or softbody—configure node, solver, and I/O cache—in one call instead of manual DOP wiring.
Instructions
Build a Vellum simulation network with configure node and solver.
Preferred over manual DOP wiring — builds the entire Vellum network in one call: the shelf's Configure recipe for the type, the Vellum Solver, and a Vellum I/O cache that keeps constraints and collisions with the geometry. Use Vellum Drape SOP to let cloth settle before the main simulation.
Args: geo_path: Source geometry object path. sim_type: Simulation type ("cloth", "hair", "grain", "softbody"). substeps: Solver substeps. name: Top-level geo node name. ground: Turn on the solver's ground plane at y=0.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | vellum_sim | |
| ground | No | ||
| geo_path | No | /obj/geo1 | |
| sim_type | No | cloth | |
| substeps | No |