frame_all
Frame all Houdini viewport geometry, or focus the camera on specific nodes or world-space bounds.
Instructions
Frame all geometry in the viewport, or only some nodes or a box.
Args:
pane_name: Pane tab name.
node_paths: Frame just these objects or SOPs (their world bounds),
not the spread of everything in the scene. An object frames what
it draws: a null its marker, a camera or a light its icon.
bounds: Frame [xmin, ymin, zmin, xmax, ymax, zmax], world space. A
point is framed as a 1-unit cube around it (padded in the reply).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bounds | No | ||
| pane_name | No | ||
| node_paths | No |