set_viewport_camera
Switch a Houdini viewport to look through a specified camera or USD camera prim, optionally targeting a pane, and confirm the active camera.
Instructions
Set the viewport to look through a specific camera.
Args: camera_path: Camera node path, or a USD camera prim path for a Solaris viewport. The result reports the camera the viewport is actually looking through, and fails if it did not take. pane_name: Pane tab name.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| pane_name | No | ||
| camera_path | Yes |