load_scene
Load a Houdini hip file into the current scene, or merge selected nodes from it, with options to overwrite conflicts and receive warnings.
Instructions
Open a Houdini hip file, or merge it — or named nodes from it — into the current scene.
Load warnings (missing assets and the like) come back in warnings.
A merge reports what arrived: merged_nodes, conflicts (a node that
already exists is merged under a new name, or overwritten in place with
overwrite_on_conflict=True) and not_found_in_file. node_paths are
absolute (/obj/building_v3) and bring their contents.
Args: file_path: Path to the hip file to open. merge: Merge into the current scene instead of replacing it. node_paths: With merge, the absolute node paths to merge; default everything. overwrite_on_conflict: With merge, overwrite same-named nodes instead of renaming the merged copy.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| merge | No | ||
| file_path | Yes | ||
| node_paths | No | ||
| overwrite_on_conflict | No |