get_usd_world_transform
Retrieve a USD prim's world transform at one or more frames, including parent transforms, translate, rotate, scale, and matrix for accurate animated LOP evaluation.
Instructions
World transform of USD prims at one or more frames.
get_usd_prim gives local xformOps; this composes every parent, so an animated parent shows. Per prim and frame: translate, rotate (XYZ degrees), scale and the row-major matrix. Each frame recooks the stage there, so LOP-parm animation reads right, and the playbar is restored.
Args: node_path: LOP node whose stage to read. prim_paths: Prim paths, e.g. ["/world/cam"]. frames: Frames to read at, at most 500. Default: the current frame.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frames | No | ||
| node_path | Yes | ||
| prim_paths | Yes |