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erhansiraci

Unreal Engine MCP Server

by erhansiraci

ue_get_selected_actors

Fetches the currently selected actors in Unreal Editor and returns their paths for use in further operations.

Instructions

Get the list of currently selected actors in the Unreal Editor. Useful for performing operations on user-selected objects. Returns actor paths that can be used with other tools.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are present, so the description carries the burden. The verb 'Get' implies a read-only operation, and it explicitly mentions that it returns actor paths that can be used with other tools, providing useful behavioral context. It does not discuss edge cases like no selection, but this is minor for a simple getter.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is three concise sentences, front-loaded with the core action. Each sentence adds value: what it does, why it's useful, and what it returns. There is no redundancy or filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple getter with zero parameters and no output schema, the description is complete. It explains the return value (actor paths) and its practical use with other tools, giving an agent sufficient information to invoke and use the result correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has no parameters, so the description does not need to explain parameter semantics. The baseline score of 4 applies because there is no schema information to compensate for and no ambiguity.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states 'Get the list of currently selected actors' with a specific verb and resource, and differentiates from sibling 'ue_get_all_actors' by highlighting 'currently selected'. It leaves no ambiguity about what the tool does.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides useful context ('Useful for performing operations on user-selected objects') that implies when to use the tool, and the 'currently selected' wording helps distinguish it from other actor-related tools. However, it does not explicitly name alternatives or state when not to use it.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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