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erhansiraci

Unreal Engine MCP Server

by erhansiraci

ue_describe_object

Inspect UObject metadata to list accessible properties and Blueprint-callable functions, helping you determine available operations before calling functions or accessing properties.

Instructions

Get detailed metadata about a UObject, including all accessible properties and Blueprint-callable functions. Use this to discover what operations are available on an object before calling ue_call_function, ue_get_property, or ue_set_property.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
objectPathYesFull path to the UObject to describe
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. The verb 'Get' and 'describe' clearly imply a read-only operation with no side effects. It also discloses what is returned (metadata, properties, functions), but doesn't explicitly state the response format or absence of side effects beyond the verb. This is strong but not fully exhaustive.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences with no wasted words. The first sentence clearly states the action and outcome, the second provides immediate usage guidance. Perfectly structured and front-loaded.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The tool is simple (one parameter, no output schema). The description covers what it does, what it returns, and when to use it in relation to sibling tools. No critical gaps for an agent to select and invoke it correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with a clear parameter description ('Full path to the UObject to describe'). The tool description adds context about the tool's purpose but does not add meaning beyond the schema's parameter description. Baseline of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool gets detailed metadata about a UObject, listing what it includes (properties and Blueprint-callable functions). This distinguishes it from sibling tools like ue_get_property (which retrieves a specific property) and ue_call_function (which invokes a function).

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly states when to use: 'Use this to discover what operations are available on an object before calling ue_call_function, ue_get_property, or ue_set_property.' This names specific alternatives and provides a clear workflow, which is excellent guidance.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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