ue_get_property
Retrieve a property value from a UObject by providing its object path and property name. Use for public properties without getters; for properties with getters, call a function instead.
Instructions
Read a property value from a UObject. Can read any public property that doesn't have a BlueprintGetter defined. For properties with getters, use ue_call_function instead. Use ue_describe_object to see available properties on an object.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| objectPath | Yes | Full path to the UObject | |
| propertyName | Yes | Name of the property to read |