watch
Monitor memory addresses over time to detect value changes and correlate them with in-game behaviors, identifying which address tracks a specific action.
Instructions
Watch multiple addresses over time and report value changes.
Useful for finding which value tracks a behavior (e.g., which float ramps when you floor the throttle = RPM).
Args: addresses: List of addresses to watch (hex or expressions) duration_seconds: How long to watch (default 2s) interval_ms: Sample interval in milliseconds (default 100ms)
Returns: Per-address digest showing min/max/delta and change pattern
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| addresses | Yes | ||
| duration_seconds | No | ||
| interval_ms | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |