GTAV-CLAUDE-MCP
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TDQS
Scored across 52 tools
Most tools have clearly distinct purposes, but there is some overlap among communication tools (ask_in_game, await_user_message, get_pending_messages, has_pending_messages) and wheel probing tools (probe_wheels, probe_drawhandler, find_wheel_visual_offsets). These could be confused by an agent, but descriptions help differentiate.
Tool names consistently use lowercase with underscores and a verb_noun pattern (e.g., call_native, set_visual_wheel_size). A few tools use single verbs or short names (diff, status, watch), but overall the naming is predictable and readable.
With 52 tools, the server is over-scoped for a typical MCP server. While each tool serves a specific purpose in GTA V modding, the high number can overwhelm agents and suggests some tools could be merged or omitted for a leaner interface.
The tool set covers a comprehensive range of GTA V modding tasks: native calls, memory manipulation, vehicle/wheel modification, player states, communication, and crash diagnostics. Minor gaps exist (e.g., no direct ped spawning beyond vehicle), but core workflows are well-supported.